A team of two others and I looked into ways to improve literacy surrounding recycling, and designed a crane game exhibit for children's museums and science museums that would help teach kids and families what items are actually recyclable, and which are not.
As a part of the team working on this project, I contributed to the research, brainstorming, and concepting of the idea. I took a leadership position in helping to guide my teammates through the process, subdividing tasks to better leverage my teammates expertises in research or 3d modeling. Of the final deliverables, I was primarily responsible for creating the Ecosystem map and Service Blueprint. I also worked on developing the brand design, and was the lead designer on the presentational booklet which is shown above.